Game made for the GDL JiggleJam with new techniques such as: ragdoll physics and parallax scrolling. The games mechanics were made by accident and i think they work well with the game.

I faced problems with things such as collisions for fast physics objects, creating joints to connect the limbs and enemy sprite and gun direction.

Published Jul 02, 2017
StatusReleased
PlatformsHTML5
AuthorRayTr4ce
GenreSimulation
Made withGameMaker: Studio
TagsBeat 'em up, black-and-white

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